Cave Story crashes my computer or the music cuts off
Cave Story + - Crash Hello, i've just bought Cave Story and, after the installation, when i click on play button the game crashes, telling me that 'cave story closed unexpectedly'. I tried to read FAQS but no help for Mac users.
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Go to Start Menu -> Control Panel -> Sounds, Speech, and Audio Devices -> Sounds and Audio Devices -> Audio Tab -> Sound Playback Advanced -> Performance tab -> Hardware Acceleration and set it to either 0 or 1 (Emulation or Basic).
If the problem persists then you may need a different sound driver in order to get the game to run correctly.
The text overlaps in Cave Story
If this happens then you need to update your nVidia drivers on your computer. Up-to-date drivers can be found on the nVidia website .
I can't save!
Search for a file called Profile.dat and under properties uncheck 'Read-only'.
I press ENTER at the title screen but nothing happens.
Try using the 'Z' key instead. The keyboard controls for the game are Z, X, A, S, Q, W and the directional keys.
I am using the Z key, but it still won't work.
Run DoConfig and uncheck the checkbox on the top-left labelled 'Use Gamepad'. Now click 'OK'.
Cave Story Mac Not Working
I try to get the last puppy, but all he does is say “Arf!”
Make sure you have talked to all of the Koron/Colon again (the Mimiga raised by Curly) and then talk to the puppy again.
Exiting the Outer Wall causes the game to hang.
This glitch can occur after viewing the map in the outer wall while playing the WiiWare release of Cave Story (this may be limited to the initial US release as the bug may be fixed in later releases). To solve this problem refrain from using the map while you are climbing the outer wall.
In full screen mode the game only occupies the upper-left quadrant of the screen.
Right-click on Doukutsu.exe, select properties, click on the 'Compatibility' tab, tick 'Run in 640x480 resolution', and hit OK. Do not have this set if running the game in windowed mode.
I keep getting an error message saying ”Ä—pƒtƒ@ƒCƒ‹‚ª“Ç‚ß‚È‚¢.
Cave Story is a little less than tolerent of unicode folder names, so whatever folder you placed Cave Story in it is likely that either that folder or any of its parent folders may have a character or two that Cave Story disagrees with. When in doubt stick with standard ascii characters. The other cause for this error is if the data files can't be found. Check that a folder called 'data' exists in your Cave Story folder, if it doesn't exist then you may need to download the game again.
Cave Story+ for Mac won't load.
Steam Version
If you are using the steam version then right-click or control-click on Cave Story+ in your library on the steam interface and select 'properties'. Click on 'launch options', enter '-psn' (without the quotes), and click 'ok'.
If this still doesn't work then click on 'Go' and then 'Go to Folder...' from the top menu of Finder and enter '~/Library/Application Support/Steam/steamapps/common/Cave Story+' into the input box and click 'ok'. Right-click or control-click on the Cave Story+ application in this folder and select 'Show Package Contents'. Open 'Contents' followed by 'Frameworks'. Delete the folder named 'SDL.framework' and replace it with the folder with the same name from this zip file.
DRM Free Version (Humble Store, App Store, etc)
For any other version you need to move or copy the 'Cave Story+' application to the root of Macintosh HD for it to work. To do this click on 'Go' and then 'Computer' in the top menu for Finder. Now open 'Macintosh HD'. Move or copy the Cave Story+ application to this folder.
If it still doesn't work then right-click or control-click on the Cave Story+ application and select 'Show Package Contents'. Open 'Contents' and then 'Frameworks'. You should now see a folder named 'SDL.framework', delete it and replace it with the same folder from this zip file.
Developer: Studio Pixel
Release date: 2004
Version: 1.0.1 + Full Game
Publication Type: Native
Interface language: English
Tablet: No registration required
Platform: Intel only
To bookmarksCave Story (洞窟物語, Dōkutsu Monogatari) is a 2004 Metroidvania platform-adventure game for Microsoft Windows. It was developed over five years by Japanese developer Daisuke 'Pixel' Amaya in his free time. Cave Story features 2D platform mechanics and is reminiscent of the games Amaya played in his youth, such as Metroid and Castlevania (both from 1986). After its initial self-published release, the game slowly gained popularity on the internet. It received widespread critical acclaim for many polished aspects of its design, like its compelling characters, setting, story, and gameplay. Cave Story is considered by many as the quintessential indie game because of its one-man development team and influence on the gaming world.
Cave Story Trade For Machine Gun
Independent developer Nicalis worked with Amaya to port the game to WiiWare and DSiWare in 2010. An enhanced version, Cave Story+, was released for Steam in November 2011, and for the Nintendo 3DS in October 2012. A 3D remake of the game, titled Cave Story 3D, was developed by Nicalis and published by NIS America for the Nintendo 3DS in November 2011. A port of Cave Story+ for the Nintendo Switch was released in June 2017.
The fast-paced gameplay of Cave Story revolves around Quote, a robot who wakes up suffering amnesia who must explore and blast his way through cavernous areas in order to figure out who he is and what he is and his backstory. The character gains access to new areas as he powers up his weapons and solves various platforming puzzles. Quote speaks to non-player characters scattered around the game world in order to learn more and more about the world and its inhabitants.
Gameplay
The player controls the on-screen character directly using the keyboard or gamepad. The player progresses by navigating platform game puzzles and shooting enemies with the equipped weapon. When the player collects multiple weapons, they may be toggled at any time with the press of a button. Defeating enemies sometimes yield yellow triangular objects, which give experience points to weapons when collected. Weapons may be improved up to level three, but taking damage causes weapons to lose experience and levels. Health and missile capacity upgrades are scattered throughout the game world. The player must interact with a variety of non-player characters and objects to complete the game.
Cave Story For Mac Mojave
Screenshots from the game Cave Story
- OS:OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later
- Processor:Intel only, Power PC not supported
- Memory:128 MB RAM
- Graphics:64 MB RAM
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